![]() This effect stacks with those provided by Nimble Moves and Acrobatic Steps. You dance across obstacles with ease, as though they weren’t even there.īenefit: For every 2 tiers you possess, you can move through up to 5 feet of difficult terrain each round as if it were normal terrain (minimum 5 feet). Mythic Nimble Moves Source Mythic Adventures pg. This feat allows you to take a 5-foot step into difficult terrain. You can move across a single obstacle with ease.īenefit: Whenever you move, you may move through 5 feet of difficult terrain each round as if it were normal terrain. Nimble Moves Source PRPG Core Rulebook pg. Some may keep charmed bodyguards.Achievement | Alignment | Armor Mastery | Betrayal | Blood Hex | Called Shot | Combat | Combination | Conduit | Coven | Critical | Damnation | Esoteric | Faction | Familiar | Gathlain Court Title | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Monster | Origin | Panache | Performance | Shield Mastery | Stare | Story | Style | Targeting | Teamwork | Trick | Weapon Mastery | Words of Power Benefit: You can move through up to 20 feet of difficult terrain. They also have a number of plant-related spell-like abilities and are able to magically charm visitors. You can move across a single obstacle with ease. Benefit: Whenever you move, you may move through 5 feet of difficult. They are also able to meld into trees to escape enemies. You can move across a single obstacle with ease. In common with many other fey, they are somewhat resistant to weapons not made of cold iron. They are also able to freely communicate with plants.ĭryads are not strong, but are very nimble and make passable archers. Their natural empathy with animal life means they usually get on well with the animals of the forest. Benefit: For every 2 tiers you possess, you can move through up to 5 feet of difficult terrain each round as if it were normal terrain (minimum 5 feet). They view themselves as guardians of their forests, and prefer to live in out of the way places away from humanoids. Nimble Moves (Mythic) You dance across obstacles with ease, as though they weren’t even there. The number of dryads encountered depends on the location of their trees, but groves of up to eight are not unknown. Some dryads are bound to rare trees, such as a clonal colony of titan aspens, that are a single tree spanning larger distances than many people expect and which grant the dryad unique methods of traversing distances. Its skin seems wooden and its hair appears to consist of leaves and flower blossoms.Įach dryad is bound to a single tree, most commonly an oak, and sickens (and eventually dies) if it moves more than 300 yards from it. Silky is an enemy in Pathfinder: Kingmaker.Ī dryad appears as a comely humanoid. Effects And Conditions: Difficult terrainĬharge, Coup de Grace, Demoralize (Persuasion), Treat Affliction, Acid Splash, Ray of Frost, Jolt (Spell), Daze, Resistance, Touch of Fatigue, Light, Disrupt Undead, Flare, Laughing Touchįighting Defensively, Acrobatics (Mobility)ĭamage Reduction 5/cold iron, Weapon Finesse, Stealthy, Great Fortitude, Feat, Coup de Grace, Sorcerer Proficiencies, Simple Weapon Proficiency, Cantrips (Sorcerer), Bloodline, Sorcerer Bonus Feat, Detect Magic, Fey Bloodline, Laughing Touch, Fey Bloodline Arcana, Class Skill - Lore (Nature), Combat Casting, Woodland Stride, Entangle, Spell Focus (Enchantment), Hideous Laughter, Greater Spell Focus (Enchantment)īloodmoonDryad (82a6be0ba1d061243848871ce2feda27)
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